如果在安卓设备上使用Unity和Vuforia开发游戏时,遇到分辨率太低的问题,可以尝试以下解决方法:
using UnityEngine;
using UnityEngine.UI;
public class CanvasScalerManager : MonoBehaviour
{
void Start()
{
CanvasScaler canvasScaler = GetComponent();
canvasScaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
canvasScaler.referenceResolution = new Vector2(1080, 1920);
canvasScaler.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
canvasScaler.matchWidthOrHeight = 0.5f; // 根据需要调整
}
}
using UnityEngine;
public class CameraManager : MonoBehaviour
{
void Start()
{
Camera camera = GetComponent();
float targetWidth = 1080f; // 目标宽度
float targetHeight = 1920f; // 目标高度
float targetAspectRatio = targetWidth / targetHeight;
float currentAspectRatio = (float)Screen.width / Screen.height;
float scaleHeight = currentAspectRatio / targetAspectRatio;
if (scaleHeight < 1.0f)
{
Rect rect = camera.rect;
rect.width = 1.0f;
rect.height = scaleHeight;
rect.x = 0;
rect.y = (1.0f - scaleHeight) / 2.0f;
camera.rect = rect;
}
else
{
float scaleWidth = 1.0f / scaleHeight;
Rect rect = camera.rect;
rect.width = scaleWidth;
rect.height = 1.0f;
rect.x = (1.0f - scaleWidth) / 2.0f;
rect.y = 0;
camera.rect = rect;
}
}
}
调整目标图像的尺寸和质量:如果使用Vuforia识别目标图像,可以尝试增加目标图像的尺寸和质量,以提高识别效果和分辨率。
升级Unity和Vuforia版本:确保使用最新版本的Unity和Vuforia,以获取更好的性能和分辨率支持。
这些解决方法可以帮助你在安卓设备上提高Unity和Vuforia游戏的分辨率。根据具体情况,你可能需要根据自己的需求进行调整和优化。