要创建一个安卓Unity游戏,你可以按照以下步骤进行:
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
public float speed;
void FixedUpdate()
{
float moveHorizontal = Input.GetAxis("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
rigidbody.AddForce(movement * speed * Time.deltaTime);
}
}
希望这个解决方案对你有所帮助!祝你开发成功!
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