以下是使用AVFoundation框架获取1秒音频样本缓冲区数据的示例代码:
import AVFoundation
class AudioSampleBufferDelegate: NSObject, AVCaptureAudioDataOutputSampleBufferDelegate {
var audioData: [Float] = []
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
guard let audioBuffer = CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampleBuffer, bufferListSizeNeededOut: nil, bufferListOut: nil, bufferListSize: MemoryLayout.size, blockBufferAllocator: nil, blockBufferMemoryAllocator: nil, flags: kCMSampleBufferFlag_AudioBufferList_Assure16ByteAlignment, blockBufferOut: nil) == noErr else {
return
}
let audioBuffers = UnsafeBufferPointer(start: &audioBuffer.mBuffers, count: Int(audioBuffer.mNumberBuffers))
for audioBuffer in audioBuffers {
let frameCount = Int(audioBuffer.mDataByteSize) / MemoryLayout.size
let samples = UnsafeBufferPointer(start: audioBuffer.mData?.assumingMemoryBound(to: Float.self), count: frameCount)
audioData.append(contentsOf: samples)
}
}
}
// 创建AVCaptureSession
let captureSession = AVCaptureSession()
// 获取音频设备
guard let audioDevice = AVCaptureDevice.default(for: .audio) else {
fatalError("Failed to get audio device")
}
// 创建音频输入
guard let audioInput = try? AVCaptureDeviceInput(device: audioDevice) else {
fatalError("Failed to create audio input")
}
// 将音频输入添加到会话
if captureSession.canAddInput(audioInput) {
captureSession.addInput(audioInput)
} else {
fatalError("Failed to add audio input to capture session")
}
// 创建音频输出
let audioOutput = AVCaptureAudioDataOutput()
let audioSampleBufferDelegate = AudioSampleBufferDelegate()
audioOutput.setSampleBufferDelegate(audioSampleBufferDelegate, queue: DispatchQueue.main)
// 将音频输出添加到会话
if captureSession.canAddOutput(audioOutput) {
captureSession.addOutput(audioOutput)
} else {
fatalError("Failed to add audio output to capture session")
}
// 开始采集音频数据
captureSession.startRunning()
// 停止采集音频数据
captureSession.stopRunning()
// 获取音频数据
let audioSamples = audioSampleBufferDelegate.audioData
上述代码创建了一个AVCaptureSession来采集音频数据。通过AVCaptureAudioDataOutputSampleBufferDelegate代理方法captureOutput(_:didOutput:from:)
来获取音频样本缓冲区数据,并将其存储在audioData
数组中。最后,可以通过访问audioSampleBufferDelegate.audioData
来获取完整的1秒音频样本缓冲区数据,其中包含了44100个浮点值。