AV_SAMPLE_FMT_FLT是FFmpeg中的一种音频采样格式,表示每个采样点使用32位浮点数表示。
下面是使用FFmpeg库进行音频转换的示例代码,将音频从AV_SAMPLE_FMT_S16(有符号16位整数)转换为AV_SAMPLE_FMT_FLT(32位浮点数):
#include
#include
#include
#include
#include
#include
#include
#include
#include
int main() {
// 输入音频参数
AVSampleFormat inSampleFormat = AV_SAMPLE_FMT_S16;
int inSampleRate = 44100;
uint64_t inChannelLayout = AV_CH_LAYOUT_STEREO;
// 输出音频参数
AVSampleFormat outSampleFormat = AV_SAMPLE_FMT_FLT;
int outSampleRate = 44100;
uint64_t outChannelLayout = AV_CH_LAYOUT_STEREO;
// 初始化输入和输出音频上下文
SwrContext *swrContext = swr_alloc_set_opts(NULL,
outChannelLayout, outSampleFormat, outSampleRate,
inChannelLayout, inSampleFormat, inSampleRate,
0, NULL);
if (!swrContext) {
fprintf(stderr, "Failed to allocate SwrContext\n");
return -1;
}
// 初始化SwrContext
if (swr_init(swrContext) < 0) {
fprintf(stderr, "Failed to initialize SwrContext\n");
swr_free(&swrContext);
return -1;
}
// 输入音频数据
int inNbSamples = 1024;
uint8_t **inData = (uint8_t **) calloc(inChannelLayout, sizeof(uint8_t *));
inData[0] = (uint8_t *) malloc(av_samples_get_buffer_size(NULL, inChannelLayout, inNbSamples, inSampleFormat, 0));
memset(inData[0], 0, av_samples_get_buffer_size(NULL, inChannelLayout, inNbSamples, inSampleFormat, 0));
// 输出音频数据
int outNbSamples = av_rescale_rnd(inNbSamples, outSampleRate, inSampleRate, AV_ROUND_UP);
uint8_t **outData = (uint8_t **) calloc(outChannelLayout, sizeof(uint8_t *));
outData[0] = (uint8_t *) malloc(av_samples_get_buffer_size(NULL, outChannelLayout, outNbSamples, outSampleFormat, 0));
memset(outData[0], 0, av_samples_get_buffer_size(NULL, outChannelLayout, outNbSamples, outSampleFormat, 0));
// 进行音频转换
int convertResult = swr_convert(swrContext, outData, outNbSamples, (const uint8_t **) inData, inNbSamples);
if (convertResult < 0) {
fprintf(stderr, "Failed to convert audio\n");
swr_free(&swrContext);
free(inData[0]);
free(inData);
free(outData[0]);
free(outData);
return -1;
}
// 释放资源
swr_free(&swrContext);
free(inData[0]);
free(inData);
free(outData[0]);
free(outData);
return 0;
}
上述代码中,我们首先设置输入音频的采样格式、采样率和声道布局,然后设置输出音频的采样格式、采样率和声道布局。接着,我们分配输入和输出音频数据的内存,并将其初始化。
然后,我们使用swr_alloc_set_opts
函数初始化SwrContext,并使用swr_init
函数初始化SwrContext。接下来,我们进行音频转换,使用swr_convert
函数将输入音频数据转换为输出音频数据。
最后,我们释放SwrContext和音频数据的内存。
请注意,以上代码只是演示了如何将音频从AV_SAMPLE_FMT_S16转换为AV_SAMPLE_FMT_FLT,实际使用时可能需要根据实际情况进行适当的修改。