标准InDesign面板提供了许多用于脚本编写的方法和属性。以下是一些常用的方法和属性以及包含代码示例的解决方法:
addEventListener(eventName, eventHandler [, bubbles [, options]])
:添加事件侦听器。var panel = new Window("palette", "My Panel");
panel.addEventListener("close", function() {
alert("Panel closed");
});
removeEventListener(eventName, eventHandler [, bubbles])
:移除事件侦听器。var panel = new Window("palette", "My Panel");
function onClose() {
alert("Panel closed");
}
panel.addEventListener("close", onClose);
// ...
panel.removeEventListener("close", onClose);
show()
:显示面板。var panel = new Window("palette", "My Panel");
panel.show();
hide()
:隐藏面板。var panel = new Window("palette", "My Panel");
panel.hide();
close()
:关闭面板。var panel = new Window("palette", "My Panel");
panel.addEventListener("close", function() {
alert("Panel closed");
});
// ...
panel.close();
update()
:更新面板内容。var panel = new Window("palette", "My Panel");
function updateContent() {
panel.text = "Updated content";
}
panel.update();
text
:面板的文本内容。var panel = new Window("palette", "My Panel");
panel.text = "Hello World";
bounds
:面板的位置和大小。var panel = new Window("palette", "My Panel");
panel.bounds = [100, 100, 300, 300];
add(child)
:向面板添加子元素。var panel = new Window("palette", "My Panel");
var button = panel.add("button", undefined, "Click me");
remove(child)
:从面板中移除子元素。var panel = new Window("palette", "My Panel");
var button = panel.add("button", undefined, "Click me");
// ...
panel.remove(button);
这些方法和属性只是标准InDesign面板提供的一小部分功能。根据具体需求,还可以使用其他方法和属性来实现更复杂的脚本编写。