Blazor是一个基于WebAssembly的框架,用于在Web浏览器中构建客户端应用程序。它提供了一种使用C#语言构建Web应用程序的方式,包括在浏览器中实现实时通信的能力。然而,在使用WebSocket进行实时通信时,Blazor default implemention缺少了对WebSocket消息的解码支持。
要解决这个问题,可以使用JsonConvert来将WebSocket消息解码。下面是一个使用Newtonsoft.Json库进行WebSocket消息解码的示例:
在客户端:
private async Task ConnectAsync()
{
var socket = new WebSocket("wss://localhost:5001/ws");
socket.OnMessage += Socket_OnMessage;
await socket.ConnectAsync();
var request = new Request
{
Command = "subscribe",
Symbol = "BTC/USDT"
};
var requestJson = JsonConvert.SerializeObject(request, Formatting.None);
await socket.SendAsync(Encoding.UTF8.GetBytes(requestJson), WebSocketMessageType.Text, true);
}
private void Socket_OnMessage(object sender, MessageEventArgs e)
{
var responseJson = Encoding.UTF8.GetString(e.Data);
var response = JsonConvert.DeserializeObject(responseJson);
// handle the response
}
在服务器端:
public async Task SendMessage(WebSocket socket, string message)
{
var buffer = Encoding.UTF8.GetBytes(message);
var segment = new ArraySegment(buffer);
await socket.SendAsync(segment, WebSocketMessageType.Text, true, CancellationToken.None);
}
private async Task ReceiveAsync(WebSocket socket)
{
while (socket.State == WebSocketState.Open)
{
var buffer = new byte[1024 * 4];
var result = await socket.ReceiveAsync(new ArraySegment(buffer), CancellationToken.None);
if (result.MessageType == WebSocketMessageType.Text)
{
var message = Encoding.UTF8.GetString(buffer, 0, result.Count);
var request = JsonConvert.DeserializeObject(message);
Response response;
// handle the request and generate the response
var responseJson = JsonConvert.SerializeObject(response, Formatting.None);
await SendMessage(socket, responseJson);
}
}
}
``