解决末地传送问题的Bukkit插件代码示例如下:
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.plugin.java.JavaPlugin;
public class EndPortalTeleportFix extends JavaPlugin implements Listener {
@Override
public void onEnable() {
getServer().getPluginManager().registerEvents(this, this);
}
@EventHandler
public void onPlayerTeleport(PlayerTeleportEvent event) {
Player player = event.getPlayer();
Location to = event.getTo();
World world = to.getWorld();
// 检查是否是末地传送
if (world.getEnvironment() == World.Environment.THE_END) {
// 设置传送点为末地主城的坐标
Location teleportLocation = new Location(world, 0, 100, 0);
event.setTo(teleportLocation);
}
}
}
这个插件会在玩家传送事件中拦截末地传送,并将传送目标点设置为末地主城的坐标(0, 100, 0)。你可以根据实际需要修改传送目标点的坐标。在主类中注册插件的监听器,确保插件可以接收到事件。